Into The Dead: Our Darkest Days – Early Access Roadmap

Into The Dead: Our Darkest Days is almost here, releasing into Early Access on April 10th (NZ). We can’t wait to dive into the game (you can only play so much of the demo!).
PikPok have announced an Early Access roadmap and some features we can expect over the course of development. If you are new here, don’t forget to also check out our interview with PikPok Art Manager Duncan Withers on Into The Dead: Our Darkest Days.

Into The Dead Our Darkest Days Early Access Roadmap

Into the Dead: Our Darkest Days – May Update

  • CURVEBALLS: Just when you think your zombie survival efforts are going smoothly, PikPok will introduce curveballs that include environmental and world events that will affect your shelter. The thing to note is they can provide a positive or negative effect. No further details as of yet, but we can speculate we may see some extreme weather events!
  • ZOMBIFIED SURVIVORS: You know that room you opened and regret ever setting foot in that place, causing your favourite survivor to die. Well, now they may pop up again to remind you of your bad choices.
  • NEW THROWABLES: New throwables, including offensive, distraction, and explosive options, will be arriving in the May update.
  • DOOR BARGING: Sometimes when everything isn’t going to plan and you can’t afford to be subtle, PikPok introduces door barging for those quick getaway moments.
  • NEW STARTING SHELTER: When players start their apocalypse adventure, they will have an option of a new possible shelter location.
  • Various general fixes and improvements will be present in the update, with full details to come closer to release.
Into The Dead Our Darkest Days Early Access Roadmap

After this May update , we can expect a major update every 4-6 weeks. PikPok has outlined features coming to the game, with a more detailed overview to come before each content drop. Of course this list isn’t definitive and will change over the course of development.

Into The Dead: Our Darkest Days – Future Early Access Content

  • SHELTER: Shelters will get a number of new additions, including shelter breaches and enemy raids. food degrading, new crafting recipes, and new shelter stations over the course of development.
  • SCAVENGING: As development continues, we can expect the game to expand with a larger map and new districts and locations to explore. Some locations may even include elevators and changing environments.
  • WORLD: The world will run into water and power cuts, faction and military activity which may affect certain locations. Along with weather and environmental effects
  • ZOMBIES: Over the course of development, we can expect new zombie behaviours and attacks, and dare we say it, zombie hordes can eventually overwhelm a shelter. 
  • SURVIVORS: We can expect new survivors with a number of additional systems, including character bonds and relationships, a character skill system, armour, disease, and deeper injury and trauma recovery systems.
  • INFECTION: PikPok will introduce zombie bite and survivor turning mechanics, along with infection symptoms.
  • COMBAT: Arm ourselves in the apocalypse with additional combat moves, ledge and ladder grabbing, improved grappling and new environmental kills.
  • WEAPONS: We can expect new discoverable and craftable weapons including assault rifles, shotguns, bows and traps
  • PLANS: New and more dynamic escape plans, survivor side missions, unlockable content after completing plans
  • NPCS: Traders, factions, recruitment, firearm usage, NPC quests, improved human behaviors
  • SCENARIOS: Customizable starting scenarios for different playthroughs
  • DOGS: Because it’s hard enough already out there. We all need a best friend in this world.
  • VISUAL IMPROVEMENTS: Ongoing optimization, additional graphic options, new animations
  • AUDIO IMPROVEMENTS: Adaptive key moment soundtracks, dynamic audio system improvements
  • UX/UI IMPROVEMENTS: Difficulty customization, improved accessibility options, save slots, Steam achievements

Early Access for Into The Dead: Our Darkest Days is expected to last 12-18 months. Be sure to stay tuned to GamesNight for continued coverage, including Early Access impressions.